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Graduation Project

A 3D platformer game, with an environment inspired by the German Jordanian University.
Throughout this project, I was able to learn and work with most aspects of game development, including programming, modeling, texturing, UI design, visual/sound effects, and more.

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Game Jams

Game jams were a great way to learn and apply what I have learned in a short time period.
From an exciting and somewhat exhausting jams, I was able to create some projects that I am really proud of.

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Don't Get Fired

This game was my entry in the Brackey's game jam 2022, based on the theme "Let there be chaos".
You have to collect and deliver the paper work, while avoiding small talk and the BOSS, who most certainly will FIRE you!

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Inseparable

This game was my entry in the GMTK Game Jam 2021, based on the theme "Joined Together".
You play with two joined characters in a puzzle-platformer, where each character has a specific ability.  You have to use these abilities to win, but be careful, they shouldn't be separated for long!

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Kongey Dong

This was the first game I have ever created, which was a part of a game jam themed "Back To The 80s".
I have used this jam as an introduction to game development.

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Blender

The artistic aspect of a game is, without a doubt, very important. It paints the picture of what the programmers code. Therefore, I have invested some time to learn 3D modeling in Blender.
I was able to learn the basics of modeling, texturing, rigging, animating, and rendering.
Here are some of the renders I made whilst learning the program.

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About Me

Abdallah Maaliki

"I'm a guy whose love of video games, has led him to learn how to make them. Here I have shared some of my work, which I am proud of, however, this is just the beginning. I will keep learning and striving for more, without thinking twice."

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